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| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
| ==PC Version== | | ==PC Version== |
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− | ===1.0.4===
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− | INMOST 1.0.4 released on Steam and GoG on December 10, 2020. It included some bug fixes.
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− | * Performance improvements
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− | * Fixed color correction during loading menu
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− | * Fixed possible visual bug with gear mechanic
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− | * Fixed Cartographer’s rope fix animation
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− | * Fixed another few background decorations and particles disappearing in particular places
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− | * Improved ballista shooting animation
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− | * Enemy’s attack at start of third Knight scene can be avoided easier
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− | * Fixed various minor UI glitches
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− | * Improved Girl’s ladder climb animations
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− | * Fixed fire animation bug on second Knight scene
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− | * Fixed Knight’s hook animation on short distances
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− | * Fixed Hero’s sprite shaking for few frames after defeating the Hunter first time
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− | * Added attack sound to new common Knight’s attack
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− | * Improved Girl’s animation in cookie scene
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− | * Added protection from bird enemy being stuck and locking slime doors
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− | * Fixed wrong camera behaviour after save loading in a few particular situations
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− | * Interaction with hand lift now has higher behaviour than ringing bell
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− | ===1.0.3===
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− | INMOST 1.0.3 released on Steam and GoG on November 27, 2020. It included some bug fixes.
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− | * Huge performance improvements
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− | * Fixed sprites disappearing for one frame in some animations
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− | * Fixed animations of ballista and cranes, they're no longer trembling
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− | * Added new attacks for the Knight, including strong combo attack
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− | * Revealing hidden locations is easier
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− | * Improved visibility of gear mechanism in hunter chase scene
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− | * Cartographer now paths to his house correctly
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− | * Rabbit pickup dialogue now has an autoskip
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− | * Entrance to the mines can no longer be opened until girl's cutscene ends
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− | * Knight's hook behaviour is improved
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− | * Hide-and-seek now can be activated by any key pressing
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− | * Fixed bug when latest save screenshot shows the loading menu
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− | * Fixed wrong room revealing when hide-and-seek scene starts
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− | * Girl now autoclimbs up the stove
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− | * Fixed lighting in the storage room after crowbar is picked up
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− | * Fixed main hero’s landing animations and ability to flip after it
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− | ===1.0.2===
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− | INMOST 1.0.2 released on Steam on October 20, 2020. It added Mac support and bug fixes.
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− | *Added Mac Support! The game is now playable on Steam for players on Mac computers.
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− | *General geometry and hitbox improvements
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− | *Fixed a bug where collected collectibles sometimes disappear from menu
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− | *Fixed a bug where the player would get stuck on the elevator when dropping down
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− | *Several small fixes in the knight's snow level cut-scene
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− | *Static enemy triggers have been tweaked and they now act more hostile towards the player
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− | *Moved fountain achievement trigger from before the cutscene starts, to after
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− | *Fixed ability to skip the treehouse scene
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− | *Floor is lava: fixed bug locking character in place while climbing on table
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− | *Boar no longer gets stuck if he falls on the platform below
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− | *Checkpoints are no longer triggered whilst the player is jumping/ falling/ dying/ breakdancing
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− | *Knight no longer takes damage during specific animations/mini-cutscenes (mainly affects achievements)
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− | *Knight no longer falls through the lift in his first scene
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− | *Fixed bug with hand elevator not working
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− | *Travelling through ventilation is now more simple
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− | *Added shortcut between Cartographer’s location and entrance to the mines
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− | *Improved Pain Crystal hitbox and behavior
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− | *Girl no longer teleports during the bunny chauffeur scene
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− | *Access to several locations have been tweaked to make travelling smoother
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| ===1.0.1=== | | ===1.0.1=== |
| INMOST 1.0.1 released on September 1, 2020. It contained a number of small fixes and adjustments to address issues reported post-release. | | INMOST 1.0.1 released on September 1, 2020. It contained a number of small fixes and adjustments to address issues reported post-release. |
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| ==Switch Version== | | ==Switch Version== |
− | ===1.0.1===
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− | INMOST 1.0.1 released on September 9, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.
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− | * All new shiny Switch Icon!
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− | * General quality of life improvements
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− | * Arrow puzzle nows work as intended
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− | * Collectable notes now carry over from save to save
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− | * Cave monster now considers the player edible
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− | * Moving objects near the cave monster will no longer cause the player to become stuck in webs
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− | * Ladders now have reinforced rungs and are easier to climb and dismount
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− | * Bird monster no longer ignores game pause and respects the players intention to take a break
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− | * Characters regained memories and missing dialogs have been restored
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− | * Caged monster can now be more easily released
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− | * Enemies can no longer penetrate slime barriers
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− | * Enemies are now more aggressive towards the player
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− | * Boar monster is slightly easier to matador
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− | * Boar monster no longer trembles
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− | * Slime barriers despawn correctly on Knight levels
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− | * Main hero no longer stuck perpetually cartwheeling after dying in specific locations
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− | * Decreased amount of enemies on some locations
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− | * The game no longer locks cursor in windowed mode
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− | * Hidden zones are now revealed after entering them
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− | * Adjusted Knight's attack animations
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− | * Dodge tutorial implemented for the Knight
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− | * Achievements now unlock in the correct order
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− | * Camera behavior tweaked when enemies appear on screen
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− | * Saves are now sorted correctly
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− | * Fixed some objects being incompatible with saves made in previous versions of the game
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− | * Improved controller scheme. E.g. some actions are no longer locked in specific situations
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| ===1.0=== | | ===1.0=== |
| INMOST 1.0 was announced to release on [https://www.nintendo.com/games/detail/inmost-switch Nintendo Switch] on August 21, 2020. | | INMOST 1.0 was announced to release on [https://www.nintendo.com/games/detail/inmost-switch Nintendo Switch] on August 21, 2020. |
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| ==Apple Arcade Version== | | ==Apple Arcade Version== |
− | ===2.0===
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− | Update 2.0 released on Apple Arcade on August 21, 2020. It added new content, fixes, and cutscenes to content match the PC/Console versions.
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− | * New locations and puzzles which help to bring out the story
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− | * New NPCs with additional dialogue, quests and story
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− | * New enemies
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− | * New intro sequence and in-game cutscenes
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− | * New music tracks
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− | * New sound effects (including for hidden gems)
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− | * New attacks and behaviours for existing enemies
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− | * New visual and sound weather effects depending on the state of the world
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− | * Around hundred of new lines of dialogue
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− | * Improved design of existing locations
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− | * Optimized in-game physics and improved overall performance
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− | * Improved localization
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− | * Additional animation effects for the knight's attacks
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− | * Improved gamepad support, especially in UI navigation. Added in-game hints for gamepad buttons
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− | * Improved touch control scheme
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− | * Fixed general small bugs and issues
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| ===1.09=== | | ===1.09=== |
| Update 1.09 released on Apple Arcade on March 4, 2020. It included minor bug fixes related to collectibles and achievements. | | Update 1.09 released on Apple Arcade on March 4, 2020. It included minor bug fixes related to collectibles and achievements. |