Version History
INMOST released on Apple Arcade on October 11, 2019.
PC Version[edit]
1.0.4[edit]
INMOST 1.0.4 released on Steam and GoG on December 10, 2020. It included some bug fixes.
- Performance improvements
- Fixed color correction during loading menu
- Fixed possible visual bug with gear mechanic
- Fixed Cartographer’s rope fix animation
- Fixed another few background decorations and particles disappearing in particular places
- Improved ballista shooting animation
- Enemy’s attack at start of third Knight scene can be avoided easier
- Fixed various minor UI glitches
- Improved Girl’s ladder climb animations
- Fixed fire animation bug on second Knight scene
- Fixed Knight’s hook animation on short distances
- Fixed Hero’s sprite shaking for few frames after defeating the Hunter first time
- Added attack sound to new common Knight’s attack
- Improved Girl’s animation in cookie scene
- Added protection from bird enemy being stuck and locking slime doors
- Fixed wrong camera behaviour after save loading in a few particular situations
- Interaction with hand lift now has higher behaviour than ringing bell
1.0.3[edit]
INMOST 1.0.3 released on Steam and GoG on November 27, 2020. It included some bug fixes.
- Huge performance improvements
- Fixed sprites disappearing for one frame in some animations
- Fixed animations of ballista and cranes, they're no longer trembling
- Added new attacks for the Knight, including strong combo attack
- Revealing hidden locations is easier
- Improved visibility of gear mechanism in hunter chase scene
- Cartographer now paths to his house correctly
- Rabbit pickup dialogue now has an autoskip
- Entrance to the mines can no longer be opened until girl's cutscene ends
- Knight's hook behaviour is improved
- Hide-and-seek now can be activated by any key pressing
- Fixed bug when latest save screenshot shows the loading menu
- Fixed wrong room revealing when hide-and-seek scene starts
- Girl now autoclimbs up the stove
- Fixed lighting in the storage room after crowbar is picked up
- Fixed main hero’s landing animations and ability to flip after it
1.0.2[edit]
INMOST 1.0.2 released on Steam on October 20, 2020. It added Mac support and bug fixes.
- Added Mac Support! The game is now playable on Steam for players on Mac computers.
- General geometry and hitbox improvements
- Fixed a bug where collected collectibles sometimes disappear from menu
- Fixed a bug where the player would get stuck on the elevator when dropping down
- Several small fixes in the knight's snow level cut-scene
- Static enemy triggers have been tweaked and they now act more hostile towards the player
- Moved fountain achievement trigger from before the cutscene starts, to after
- Fixed ability to skip the treehouse scene
- Floor is lava: fixed bug locking character in place while climbing on table
- Boar no longer gets stuck if he falls on the platform below
- Checkpoints are no longer triggered whilst the player is jumping/ falling/ dying/ breakdancing
- Knight no longer takes damage during specific animations/mini-cutscenes (mainly affects achievements)
- Knight no longer falls through the lift in his first scene
- Fixed bug with hand elevator not working
- Travelling through ventilation is now more simple
- Added shortcut between Cartographer’s location and entrance to the mines
- Improved Pain Crystal hitbox and behavior
- Girl no longer teleports during the bunny chauffeur scene
- Access to several locations have been tweaked to make travelling smoother
1.0.1[edit]
INMOST 1.0.1 released on September 1, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.
- General quality of life improvements
- Arrow puzzle nows work as intended
- Collectable notes now carry over from save to save
- Cave monster now considers the player edible
- Moving objects near the cave monster will no longer cause the player to become stuck in webs
- Ladders now have reinforced rungs and are easier to climb and dismount
- Bird monster no longer ignores game pause and respects the players intention to take a break
- Charcters regained memories and missing dialogs have been restored
- Caged monster can now be more easily released
- Enemies can no longer penetrate slime barriers
- Enemies are now more aggressive towards the player
- Boar monster is slightly easier to matador
- Boar monster no longer trembles
- Slime barriers despawn correctly on Knight levels
- Main hero no longer stuck perpetually cartwheeling after dying in specific locations
- Decreased amount of enemies on some locations
- The game no longer locks cursor in windowed mode
- Hidden zones are now revealed after entering them
- Adjusted Knight's attack animations
- Dodge tutorial implemented for the Knight
- Achievements now unlock in the correct order
- Camera behavior tweaked when enemies appear on screen
- Saves are now sorted correctly
- Fixed some objects being incompatible with saves made in previous versions of the game
- Improved controller scheme. E.g. some actions are no longer locked in specific situations
1.0[edit]
INMOST 1.0 was announced to release on PC via Steam, Humble, and GoG on August 21, 2020.
Switch Version[edit]
1.0.1[edit]
INMOST 1.0.1 released on September 9, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.
- All new shiny Switch Icon!
- General quality of life improvements
- Arrow puzzle nows work as intended
- Collectable notes now carry over from save to save
- Cave monster now considers the player edible
- Moving objects near the cave monster will no longer cause the player to become stuck in webs
- Ladders now have reinforced rungs and are easier to climb and dismount
- Bird monster no longer ignores game pause and respects the players intention to take a break
- Characters regained memories and missing dialogs have been restored
- Caged monster can now be more easily released
- Enemies can no longer penetrate slime barriers
- Enemies are now more aggressive towards the player
- Boar monster is slightly easier to matador
- Boar monster no longer trembles
- Slime barriers despawn correctly on Knight levels
- Main hero no longer stuck perpetually cartwheeling after dying in specific locations
- Decreased amount of enemies on some locations
- The game no longer locks cursor in windowed mode
- Hidden zones are now revealed after entering them
- Adjusted Knight's attack animations
- Dodge tutorial implemented for the Knight
- Achievements now unlock in the correct order
- Camera behavior tweaked when enemies appear on screen
- Saves are now sorted correctly
- Fixed some objects being incompatible with saves made in previous versions of the game
- Improved controller scheme. E.g. some actions are no longer locked in specific situations
1.0[edit]
INMOST 1.0 was announced to release on Nintendo Switch on August 21, 2020.
Apple Arcade Version[edit]
2.0[edit]
Update 2.0 released on Apple Arcade on August 21, 2020. It added new content, fixes, and cutscenes to content match the PC/Console versions.
- New locations and puzzles which help to bring out the story
- New NPCs with additional dialogue, quests and story
- New enemies
- New intro sequence and in-game cutscenes
- New music tracks
- New sound effects (including for hidden gems)
- New attacks and behaviours for existing enemies
- New visual and sound weather effects depending on the state of the world
- Around hundred of new lines of dialogue
- Improved design of existing locations
- Optimized in-game physics and improved overall performance
- Improved localization
- Additional animation effects for the knight's attacks
- Improved gamepad support, especially in UI navigation. Added in-game hints for gamepad buttons
- Improved touch control scheme
- Fixed general small bugs and issues
1.09[edit]
Update 1.09 released on Apple Arcade on March 4, 2020. It included minor bug fixes related to collectibles and achievements.
- Fixed missing collectible items
- Fixed potential crash on some languages
- Fixed some bugs related to achievements
1.08[edit]
Update 1.08 released on Apple Arcade on March 4, 2020. It included bug fixes for apple devices.
- Added an ability to change subtitles language in the settings
- Volume of dialogs, sounds and music now can be adjusted
- New touch control scheme with on-screen buttons added. Player can choose between two control schemes
- Lots of small improvements of locations geometry and level design
- New saving system based on lanterns
- Additional story checkpoints implemented
- Added dynamic save slot to keep player's progress between story checkpoints
- New dialogs between the girl and the rabbit
- Balance changes of knight's fighting system
- Fixed obtaining of a couple of achievements
- Minor optimization improvements
- Fixed multiple crashes
- Additional minor bug fixes
1.01[edit]
Update 1.01 released on Apple Arcade on October 14, 2019. It included critical bug fixes for touch screen controls on some devices.
- Fixed 'new game' button not responding on some devices via touch control
- Fixed crashing related to loading saves and transition between scenes. Problems with saves no longer corrupt game progress.
- Added indicators (lanterns) near save points
- Added new dialog, mainly for girl and rabbit
- Simplified some unclear sequences, like the girl crawling in the ventilation pipe
- Fixed minor bugs and issues based on player feedback
1.0[edit]
INMOST 1.0 released on Apple Arcade on October 11, 2019.
Supported platforms at launch were iPhone, iPad, AppleTV, and Mac.