Difference between revisions of "Version History"

From INMOST Wiki
Jump to: navigation, search
(Created page with "INMOST released in 2019. {{TOC right|noautonum}} ==PC Version== ===1.0.0=== INMOST 1.0 was is planned for a 2019 release. Category:Content")
 
(format)
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
INMOST released in 2019.
+
INMOST released on Apple Arcade on October 11, 2019.
  
 
{{TOC right|noautonum}}
 
{{TOC right|noautonum}}
 +
==PC Version==
 +
 +
===1.0.4===
 +
INMOST 1.0.4 released on Steam and GoG on December 10, 2020.  It included some bug fixes.
 +
 +
* Performance improvements
 +
* Fixed color correction during loading menu
 +
* Fixed possible visual bug with gear mechanic
 +
* Fixed Cartographer’s rope fix animation
 +
* Fixed another few background decorations and particles disappearing in particular places
 +
* Improved ballista shooting animation
 +
* Enemy’s attack at start of third Knight scene can be avoided easier
 +
* Fixed various minor UI glitches
 +
* Improved Girl’s ladder climb animations
 +
* Fixed fire animation bug on second Knight scene
 +
* Fixed Knight’s hook animation on short distances
 +
* Fixed Hero’s sprite shaking for few frames after defeating the Hunter first time
 +
* Added attack sound to new common Knight’s attack
 +
* Improved Girl’s animation in cookie scene
 +
* Added protection from bird enemy being stuck and locking slime doors
 +
* Fixed wrong camera behaviour after save loading in a few particular situations
 +
* Interaction with hand lift now has higher behaviour than ringing bell
 +
 +
===1.0.3===
 +
INMOST 1.0.3 released on Steam and GoG on November 27, 2020.  It included some bug fixes.
 +
 +
* Huge performance improvements
 +
* Fixed sprites disappearing for one frame in some animations
 +
* Fixed animations of ballista and cranes, they're no longer trembling
 +
* Added new attacks for the Knight, including strong combo attack
 +
* Revealing hidden locations is easier
 +
* Improved visibility of gear mechanism in hunter chase scene
 +
* Cartographer now paths to his house correctly
 +
* Rabbit pickup dialogue now has an autoskip
 +
* Entrance to the mines can no longer be opened until girl's cutscene ends
 +
* Knight's hook behaviour is improved
 +
* Hide-and-seek now can be activated by any key pressing
 +
* Fixed bug when latest save screenshot shows the loading menu
 +
* Fixed wrong room revealing when hide-and-seek scene starts
 +
* Girl now autoclimbs up the stove
 +
* Fixed lighting in the storage room after crowbar is picked up
 +
* Fixed main hero’s landing animations and ability to flip after it
 +
 +
===1.0.2===
 +
INMOST 1.0.2 released on Steam on October 20, 2020.  It added Mac support and bug fixes.
 +
 +
*Added Mac Support! The game is now playable on Steam for players on Mac computers.
 +
*General geometry and hitbox improvements
 +
*Fixed a bug where collected collectibles sometimes disappear from menu
 +
*Fixed a bug where the player would get stuck on the elevator when dropping down
 +
*Several small fixes in the knight's snow level cut-scene
 +
*Static enemy triggers have been tweaked and they now act more hostile towards the player
 +
*Moved fountain achievement trigger from before the cutscene starts, to after
 +
*Fixed ability to skip the treehouse scene
 +
*Floor is lava: fixed bug locking character in place while climbing on table
 +
*Boar no longer gets stuck if he falls on the platform below
 +
*Checkpoints are no longer triggered whilst the player is jumping/ falling/ dying/ breakdancing
 +
*Knight no longer takes damage during specific animations/mini-cutscenes (mainly affects achievements)
 +
*Knight no longer falls through the lift in his first scene
 +
*Fixed bug with hand elevator not working
 +
*Travelling through ventilation is now more simple
 +
*Added shortcut between Cartographer’s location and entrance to the mines
 +
*Improved Pain Crystal hitbox and behavior
 +
*Girl no longer teleports during the bunny chauffeur scene
 +
*Access to several locations have been tweaked to make travelling smoother
 +
 +
===1.0.1===
 +
INMOST 1.0.1 released on September 1, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.
 +
 +
* General quality of life improvements
 +
* Arrow puzzle nows work as intended
 +
* Collectable notes now carry over from save to save
 +
* Cave monster now considers the player edible
 +
* Moving objects near the cave monster will no longer cause the player to become stuck in webs
 +
* Ladders now have reinforced rungs and are easier to climb and dismount
 +
* Bird monster no longer ignores game pause and respects the players intention to take a break
 +
* Charcters regained memories and missing dialogs have been restored
 +
* Caged monster can now be more easily released
 +
* Enemies can no longer penetrate slime barriers
 +
* Enemies are now more aggressive towards the player
 +
* Boar monster is slightly easier to matador
 +
* Boar monster no longer trembles
 +
* Slime barriers despawn correctly on Knight levels
 +
* Main hero no longer stuck perpetually cartwheeling after dying in specific locations
 +
* Decreased amount of enemies on some locations
 +
* The game no longer locks cursor in windowed mode
 +
* Hidden zones are now revealed after entering them
 +
* Adjusted Knight's attack animations
 +
* Dodge tutorial implemented for the Knight
 +
* Achievements now unlock in the correct order
 +
* Camera behavior tweaked when enemies appear on screen
 +
* Saves are now sorted correctly
 +
* Fixed some objects being incompatible with saves made in previous versions of the game
 +
* Improved controller scheme. E.g. some actions are no longer locked in specific situations
 +
 +
===1.0===
 +
INMOST 1.0 was announced to release on PC via [https://store.steampowered.com/app/938560/INMOST Steam], [https://www.humblebundle.com/store/inmost Humble], and [https://www.gog.com/game/inmost GoG] on August 21, 2020.
  
==PC Version==
+
==Switch Version==
===1.0.0===
+
===1.0.1===
INMOST 1.0 was is planned for a 2019 release.
+
INMOST 1.0.1 released on September 9, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.
 +
 
 +
* All new shiny Switch Icon!
 +
* General quality of life improvements
 +
* Arrow puzzle nows work as intended
 +
* Collectable notes now carry over from save to save
 +
* Cave monster now considers the player edible
 +
* Moving objects near the cave monster will no longer cause the player to become stuck in webs
 +
* Ladders now have reinforced rungs and are easier to climb and dismount
 +
* Bird monster no longer ignores game pause and respects the players intention to take a break
 +
* Characters regained memories and missing dialogs have been restored
 +
* Caged monster can now be more easily released
 +
* Enemies can no longer penetrate slime barriers
 +
* Enemies are now more aggressive towards the player
 +
* Boar monster is slightly easier to matador
 +
* Boar monster no longer trembles
 +
* Slime barriers despawn correctly on Knight levels
 +
* Main hero no longer stuck perpetually cartwheeling after dying in specific locations
 +
* Decreased amount of enemies on some locations
 +
* The game no longer locks cursor in windowed mode
 +
* Hidden zones are now revealed after entering them
 +
* Adjusted Knight's attack animations
 +
* Dodge tutorial implemented for the Knight
 +
* Achievements now unlock in the correct order
 +
* Camera behavior tweaked when enemies appear on screen
 +
* Saves are now sorted correctly
 +
* Fixed some objects being incompatible with saves made in previous versions of the game
 +
* Improved controller scheme. E.g. some actions are no longer locked in specific situations
 +
 
 +
===1.0===
 +
INMOST 1.0 was announced to release on [https://www.nintendo.com/games/detail/inmost-switch Nintendo Switch] on August 21, 2020.
 +
 
 +
==Apple Arcade Version==
 +
===2.0===
 +
Update 2.0 released on Apple Arcade on August 21, 2020. It added new content, fixes, and cutscenes to content match the PC/Console versions.
 +
 
 +
* New locations and puzzles which help to bring out the story
 +
* New NPCs with additional dialogue, quests and story
 +
* New enemies
 +
* New intro sequence and in-game cutscenes
 +
* New music tracks
 +
* New sound effects (including for hidden gems)
 +
* New attacks and behaviours for existing enemies
 +
* New visual and sound weather effects depending on the state of the world
 +
* Around hundred of new lines of dialogue
 +
* Improved design of existing locations
 +
* Optimized in-game physics and improved overall performance
 +
* Improved localization
 +
* Additional animation effects for the knight's attacks
 +
* Improved gamepad support, especially in UI navigation. Added in-game hints for gamepad buttons
 +
* Improved touch control scheme
 +
* Fixed general small bugs and issues
 +
 
 +
===1.09===
 +
Update 1.09 released on Apple Arcade on March 4, 2020. It included minor bug fixes related to collectibles and achievements.
 +
 
 +
* Fixed missing collectible items
 +
* Fixed potential crash on some languages
 +
* Fixed some bugs related to achievements
 +
 
 +
===1.08===
 +
Update 1.08 released on Apple Arcade on March 4, 2020. It included bug fixes for apple devices.
 +
 
 +
* Added an ability to change subtitles language in the settings
 +
* Volume of dialogs, sounds and music now can be adjusted
 +
* New touch control scheme with on-screen buttons added. Player can choose between two control schemes
 +
* Lots of small improvements of locations geometry and level design
 +
* New saving system based on lanterns
 +
* Additional story checkpoints implemented
 +
* Added dynamic save slot to keep player's progress between story checkpoints
 +
* New dialogs between the girl and the rabbit
 +
* Balance changes of knight's fighting system
 +
* Fixed obtaining of a couple of achievements
 +
* Minor optimization improvements
 +
* Fixed multiple crashes
 +
* Additional minor bug fixes
 +
 
 +
===1.01===
 +
Update 1.01 released on Apple Arcade on October 14, 2019. It included critical bug fixes for touch screen controls on some devices.
 +
 
 +
* Fixed 'new game' button not responding on some devices via touch control
 +
* Fixed crashing related to loading saves and transition between scenes. Problems with saves no longer corrupt game progress.
 +
* Added indicators (lanterns) near save points
 +
* Added new dialog, mainly for girl and rabbit
 +
* Simplified some unclear sequences, like the girl crawling in the ventilation pipe
 +
* Fixed minor bugs and issues based on player feedback
 +
 
 +
===1.0===
 +
INMOST 1.0 released on Apple Arcade on October 11, 2019.
 +
 
 +
Supported platforms at launch were iPhone, iPad, AppleTV, and Mac.
  
 
[[Category:Content]]
 
[[Category:Content]]

Latest revision as of 16:58, 17 December 2020

INMOST released on Apple Arcade on October 11, 2019.

PC Version[edit]

1.0.4[edit]

INMOST 1.0.4 released on Steam and GoG on December 10, 2020. It included some bug fixes.

  • Performance improvements
  • Fixed color correction during loading menu
  • Fixed possible visual bug with gear mechanic
  • Fixed Cartographer’s rope fix animation
  • Fixed another few background decorations and particles disappearing in particular places
  • Improved ballista shooting animation
  • Enemy’s attack at start of third Knight scene can be avoided easier
  • Fixed various minor UI glitches
  • Improved Girl’s ladder climb animations
  • Fixed fire animation bug on second Knight scene
  • Fixed Knight’s hook animation on short distances
  • Fixed Hero’s sprite shaking for few frames after defeating the Hunter first time
  • Added attack sound to new common Knight’s attack
  • Improved Girl’s animation in cookie scene
  • Added protection from bird enemy being stuck and locking slime doors
  • Fixed wrong camera behaviour after save loading in a few particular situations
  • Interaction with hand lift now has higher behaviour than ringing bell

1.0.3[edit]

INMOST 1.0.3 released on Steam and GoG on November 27, 2020. It included some bug fixes.

  • Huge performance improvements
  • Fixed sprites disappearing for one frame in some animations
  • Fixed animations of ballista and cranes, they're no longer trembling
  • Added new attacks for the Knight, including strong combo attack
  • Revealing hidden locations is easier
  • Improved visibility of gear mechanism in hunter chase scene
  • Cartographer now paths to his house correctly
  • Rabbit pickup dialogue now has an autoskip
  • Entrance to the mines can no longer be opened until girl's cutscene ends
  • Knight's hook behaviour is improved
  • Hide-and-seek now can be activated by any key pressing
  • Fixed bug when latest save screenshot shows the loading menu
  • Fixed wrong room revealing when hide-and-seek scene starts
  • Girl now autoclimbs up the stove
  • Fixed lighting in the storage room after crowbar is picked up
  • Fixed main hero’s landing animations and ability to flip after it

1.0.2[edit]

INMOST 1.0.2 released on Steam on October 20, 2020. It added Mac support and bug fixes.

  • Added Mac Support! The game is now playable on Steam for players on Mac computers.
  • General geometry and hitbox improvements
  • Fixed a bug where collected collectibles sometimes disappear from menu
  • Fixed a bug where the player would get stuck on the elevator when dropping down
  • Several small fixes in the knight's snow level cut-scene
  • Static enemy triggers have been tweaked and they now act more hostile towards the player
  • Moved fountain achievement trigger from before the cutscene starts, to after
  • Fixed ability to skip the treehouse scene
  • Floor is lava: fixed bug locking character in place while climbing on table
  • Boar no longer gets stuck if he falls on the platform below
  • Checkpoints are no longer triggered whilst the player is jumping/ falling/ dying/ breakdancing
  • Knight no longer takes damage during specific animations/mini-cutscenes (mainly affects achievements)
  • Knight no longer falls through the lift in his first scene
  • Fixed bug with hand elevator not working
  • Travelling through ventilation is now more simple
  • Added shortcut between Cartographer’s location and entrance to the mines
  • Improved Pain Crystal hitbox and behavior
  • Girl no longer teleports during the bunny chauffeur scene
  • Access to several locations have been tweaked to make travelling smoother

1.0.1[edit]

INMOST 1.0.1 released on September 1, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.

  • General quality of life improvements
  • Arrow puzzle nows work as intended
  • Collectable notes now carry over from save to save
  • Cave monster now considers the player edible
  • Moving objects near the cave monster will no longer cause the player to become stuck in webs
  • Ladders now have reinforced rungs and are easier to climb and dismount
  • Bird monster no longer ignores game pause and respects the players intention to take a break
  • Charcters regained memories and missing dialogs have been restored
  • Caged monster can now be more easily released
  • Enemies can no longer penetrate slime barriers
  • Enemies are now more aggressive towards the player
  • Boar monster is slightly easier to matador
  • Boar monster no longer trembles
  • Slime barriers despawn correctly on Knight levels
  • Main hero no longer stuck perpetually cartwheeling after dying in specific locations
  • Decreased amount of enemies on some locations
  • The game no longer locks cursor in windowed mode
  • Hidden zones are now revealed after entering them
  • Adjusted Knight's attack animations
  • Dodge tutorial implemented for the Knight
  • Achievements now unlock in the correct order
  • Camera behavior tweaked when enemies appear on screen
  • Saves are now sorted correctly
  • Fixed some objects being incompatible with saves made in previous versions of the game
  • Improved controller scheme. E.g. some actions are no longer locked in specific situations

1.0[edit]

INMOST 1.0 was announced to release on PC via Steam, Humble, and GoG on August 21, 2020.

Switch Version[edit]

1.0.1[edit]

INMOST 1.0.1 released on September 9, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.

  • All new shiny Switch Icon!
  • General quality of life improvements
  • Arrow puzzle nows work as intended
  • Collectable notes now carry over from save to save
  • Cave monster now considers the player edible
  • Moving objects near the cave monster will no longer cause the player to become stuck in webs
  • Ladders now have reinforced rungs and are easier to climb and dismount
  • Bird monster no longer ignores game pause and respects the players intention to take a break
  • Characters regained memories and missing dialogs have been restored
  • Caged monster can now be more easily released
  • Enemies can no longer penetrate slime barriers
  • Enemies are now more aggressive towards the player
  • Boar monster is slightly easier to matador
  • Boar monster no longer trembles
  • Slime barriers despawn correctly on Knight levels
  • Main hero no longer stuck perpetually cartwheeling after dying in specific locations
  • Decreased amount of enemies on some locations
  • The game no longer locks cursor in windowed mode
  • Hidden zones are now revealed after entering them
  • Adjusted Knight's attack animations
  • Dodge tutorial implemented for the Knight
  • Achievements now unlock in the correct order
  • Camera behavior tweaked when enemies appear on screen
  • Saves are now sorted correctly
  • Fixed some objects being incompatible with saves made in previous versions of the game
  • Improved controller scheme. E.g. some actions are no longer locked in specific situations

1.0[edit]

INMOST 1.0 was announced to release on Nintendo Switch on August 21, 2020.

Apple Arcade Version[edit]

2.0[edit]

Update 2.0 released on Apple Arcade on August 21, 2020. It added new content, fixes, and cutscenes to content match the PC/Console versions.

  • New locations and puzzles which help to bring out the story
  • New NPCs with additional dialogue, quests and story
  • New enemies
  • New intro sequence and in-game cutscenes
  • New music tracks
  • New sound effects (including for hidden gems)
  • New attacks and behaviours for existing enemies
  • New visual and sound weather effects depending on the state of the world
  • Around hundred of new lines of dialogue
  • Improved design of existing locations
  • Optimized in-game physics and improved overall performance
  • Improved localization
  • Additional animation effects for the knight's attacks
  • Improved gamepad support, especially in UI navigation. Added in-game hints for gamepad buttons
  • Improved touch control scheme
  • Fixed general small bugs and issues

1.09[edit]

Update 1.09 released on Apple Arcade on March 4, 2020. It included minor bug fixes related to collectibles and achievements.

  • Fixed missing collectible items
  • Fixed potential crash on some languages
  • Fixed some bugs related to achievements

1.08[edit]

Update 1.08 released on Apple Arcade on March 4, 2020. It included bug fixes for apple devices.

  • Added an ability to change subtitles language in the settings
  • Volume of dialogs, sounds and music now can be adjusted
  • New touch control scheme with on-screen buttons added. Player can choose between two control schemes
  • Lots of small improvements of locations geometry and level design
  • New saving system based on lanterns
  • Additional story checkpoints implemented
  • Added dynamic save slot to keep player's progress between story checkpoints
  • New dialogs between the girl and the rabbit
  • Balance changes of knight's fighting system
  • Fixed obtaining of a couple of achievements
  • Minor optimization improvements
  • Fixed multiple crashes
  • Additional minor bug fixes

1.01[edit]

Update 1.01 released on Apple Arcade on October 14, 2019. It included critical bug fixes for touch screen controls on some devices.

  • Fixed 'new game' button not responding on some devices via touch control
  • Fixed crashing related to loading saves and transition between scenes. Problems with saves no longer corrupt game progress.
  • Added indicators (lanterns) near save points
  • Added new dialog, mainly for girl and rabbit
  • Simplified some unclear sequences, like the girl crawling in the ventilation pipe
  • Fixed minor bugs and issues based on player feedback

1.0[edit]

INMOST 1.0 released on Apple Arcade on October 11, 2019.

Supported platforms at launch were iPhone, iPad, AppleTV, and Mac.