Difference between revisions of "Version History"

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(PC Version: 1.0.1 patch notes)
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{{TOC right|noautonum}}
 
{{TOC right|noautonum}}
 
==PC Version==
 
==PC Version==
 +
 +
===1.0.4===
 +
INMOST 1.0.4 released on Steam and GoG on December 10, 2020.  It included some bug fixes.
 +
 +
* Performance improvements
 +
* Fixed color correction during loading menu
 +
* Fixed possible visual bug with gear mechanic
 +
* Fixed Cartographer’s rope fix animation
 +
* Fixed another few background decorations and particles disappearing in particular places
 +
* Improved ballista shooting animation
 +
* Enemy’s attack at start of third Knight scene can be avoided easier
 +
* Fixed various minor UI glitches
 +
* Improved Girl’s ladder climb animations
 +
* Fixed fire animation bug on second Knight scene
 +
* Fixed Knight’s hook animation on short distances
 +
* Fixed Hero’s sprite shaking for few frames after defeating the Hunter first time
 +
* Added attack sound to new common Knight’s attack
 +
* Improved Girl’s animation in cookie scene
 +
* Added protection from bird enemy being stuck and locking slime doors
 +
* Fixed wrong camera behaviour after save loading in a few particular situations
 +
* Interaction with hand lift now has higher behaviour than ringing bell
 +
 +
===1.0.3===
 +
INMOST 1.0.3 released on Steam and GoG on November 27, 2020.  It included some bug fixes.
 +
 +
* Huge performance improvements
 +
* Fixed sprites disappearing for one frame in some animations
 +
* Fixed animations of ballista and cranes, they're no longer trembling
 +
* Added new attacks for the Knight, including strong combo attack
 +
* Revealing hidden locations is easier
 +
* Improved visibility of gear mechanism in hunter chase scene
 +
* Cartographer now paths to his house correctly
 +
* Rabbit pickup dialogue now has an autoskip
 +
* Entrance to the mines can no longer be opened until girl's cutscene ends
 +
* Knight's hook behaviour is improved
 +
* Hide-and-seek now can be activated by any key pressing
 +
* Fixed bug when latest save screenshot shows the loading menu
 +
* Fixed wrong room revealing when hide-and-seek scene starts
 +
* Girl now autoclimbs up the stove
 +
* Fixed lighting in the storage room after crowbar is picked up
 +
* Fixed main hero’s landing animations and ability to flip after it
 +
 +
===1.0.2===
 +
INMOST 1.0.2 released on Steam on October 20, 2020.  It added Mac support and bug fixes.
 +
 +
*Added Mac Support! The game is now playable on Steam for players on Mac computers.
 +
*General geometry and hitbox improvements
 +
*Fixed a bug where collected collectibles sometimes disappear from menu
 +
*Fixed a bug where the player would get stuck on the elevator when dropping down
 +
*Several small fixes in the knight's snow level cut-scene
 +
*Static enemy triggers have been tweaked and they now act more hostile towards the player
 +
*Moved fountain achievement trigger from before the cutscene starts, to after
 +
*Fixed ability to skip the treehouse scene
 +
*Floor is lava: fixed bug locking character in place while climbing on table
 +
*Boar no longer gets stuck if he falls on the platform below
 +
*Checkpoints are no longer triggered whilst the player is jumping/ falling/ dying/ breakdancing
 +
*Knight no longer takes damage during specific animations/mini-cutscenes (mainly affects achievements)
 +
*Knight no longer falls through the lift in his first scene
 +
*Fixed bug with hand elevator not working
 +
*Travelling through ventilation is now more simple
 +
*Added shortcut between Cartographer’s location and entrance to the mines
 +
*Improved Pain Crystal hitbox and behavior
 +
*Girl no longer teleports during the bunny chauffeur scene
 +
*Access to several locations have been tweaked to make travelling smoother
 +
 
===1.0.1===
 
===1.0.1===
 
INMOST 1.0.1 released on September 1, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.
 
INMOST 1.0.1 released on September 1, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.
Line 36: Line 101:
  
 
==Switch Version==
 
==Switch Version==
 +
===1.0.1===
 +
INMOST 1.0.1 released on September 9, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.
 +
 +
* All new shiny Switch Icon!
 +
* General quality of life improvements
 +
* Arrow puzzle nows work as intended
 +
* Collectable notes now carry over from save to save
 +
* Cave monster now considers the player edible
 +
* Moving objects near the cave monster will no longer cause the player to become stuck in webs
 +
* Ladders now have reinforced rungs and are easier to climb and dismount
 +
* Bird monster no longer ignores game pause and respects the players intention to take a break
 +
* Characters regained memories and missing dialogs have been restored
 +
* Caged monster can now be more easily released
 +
* Enemies can no longer penetrate slime barriers
 +
* Enemies are now more aggressive towards the player
 +
* Boar monster is slightly easier to matador
 +
* Boar monster no longer trembles
 +
* Slime barriers despawn correctly on Knight levels
 +
* Main hero no longer stuck perpetually cartwheeling after dying in specific locations
 +
* Decreased amount of enemies on some locations
 +
* The game no longer locks cursor in windowed mode
 +
* Hidden zones are now revealed after entering them
 +
* Adjusted Knight's attack animations
 +
* Dodge tutorial implemented for the Knight
 +
* Achievements now unlock in the correct order
 +
* Camera behavior tweaked when enemies appear on screen
 +
* Saves are now sorted correctly
 +
* Fixed some objects being incompatible with saves made in previous versions of the game
 +
* Improved controller scheme. E.g. some actions are no longer locked in specific situations
 +
 
===1.0===
 
===1.0===
 
INMOST 1.0 was announced to release on [https://www.nintendo.com/games/detail/inmost-switch Nintendo Switch] on August 21, 2020.
 
INMOST 1.0 was announced to release on [https://www.nintendo.com/games/detail/inmost-switch Nintendo Switch] on August 21, 2020.
  
 
==Apple Arcade Version==
 
==Apple Arcade Version==
 +
===2.0===
 +
Update 2.0 released on Apple Arcade on August 21, 2020. It added new content, fixes, and cutscenes to content match the PC/Console versions.
 +
 +
* New locations and puzzles which help to bring out the story
 +
* New NPCs with additional dialogue, quests and story
 +
* New enemies
 +
* New intro sequence and in-game cutscenes
 +
* New music tracks
 +
* New sound effects (including for hidden gems)
 +
* New attacks and behaviours for existing enemies
 +
* New visual and sound weather effects depending on the state of the world
 +
* Around hundred of new lines of dialogue
 +
* Improved design of existing locations
 +
* Optimized in-game physics and improved overall performance
 +
* Improved localization
 +
* Additional animation effects for the knight's attacks
 +
* Improved gamepad support, especially in UI navigation. Added in-game hints for gamepad buttons
 +
* Improved touch control scheme
 +
* Fixed general small bugs and issues
 +
 
===1.09===
 
===1.09===
 
Update 1.09 released on Apple Arcade on March 4, 2020. It included minor bug fixes related to collectibles and achievements.
 
Update 1.09 released on Apple Arcade on March 4, 2020. It included minor bug fixes related to collectibles and achievements.

Latest revision as of 16:58, 17 December 2020

INMOST released on Apple Arcade on October 11, 2019.

PC Version[edit]

1.0.4[edit]

INMOST 1.0.4 released on Steam and GoG on December 10, 2020. It included some bug fixes.

  • Performance improvements
  • Fixed color correction during loading menu
  • Fixed possible visual bug with gear mechanic
  • Fixed Cartographer’s rope fix animation
  • Fixed another few background decorations and particles disappearing in particular places
  • Improved ballista shooting animation
  • Enemy’s attack at start of third Knight scene can be avoided easier
  • Fixed various minor UI glitches
  • Improved Girl’s ladder climb animations
  • Fixed fire animation bug on second Knight scene
  • Fixed Knight’s hook animation on short distances
  • Fixed Hero’s sprite shaking for few frames after defeating the Hunter first time
  • Added attack sound to new common Knight’s attack
  • Improved Girl’s animation in cookie scene
  • Added protection from bird enemy being stuck and locking slime doors
  • Fixed wrong camera behaviour after save loading in a few particular situations
  • Interaction with hand lift now has higher behaviour than ringing bell

1.0.3[edit]

INMOST 1.0.3 released on Steam and GoG on November 27, 2020. It included some bug fixes.

  • Huge performance improvements
  • Fixed sprites disappearing for one frame in some animations
  • Fixed animations of ballista and cranes, they're no longer trembling
  • Added new attacks for the Knight, including strong combo attack
  • Revealing hidden locations is easier
  • Improved visibility of gear mechanism in hunter chase scene
  • Cartographer now paths to his house correctly
  • Rabbit pickup dialogue now has an autoskip
  • Entrance to the mines can no longer be opened until girl's cutscene ends
  • Knight's hook behaviour is improved
  • Hide-and-seek now can be activated by any key pressing
  • Fixed bug when latest save screenshot shows the loading menu
  • Fixed wrong room revealing when hide-and-seek scene starts
  • Girl now autoclimbs up the stove
  • Fixed lighting in the storage room after crowbar is picked up
  • Fixed main hero’s landing animations and ability to flip after it

1.0.2[edit]

INMOST 1.0.2 released on Steam on October 20, 2020. It added Mac support and bug fixes.

  • Added Mac Support! The game is now playable on Steam for players on Mac computers.
  • General geometry and hitbox improvements
  • Fixed a bug where collected collectibles sometimes disappear from menu
  • Fixed a bug where the player would get stuck on the elevator when dropping down
  • Several small fixes in the knight's snow level cut-scene
  • Static enemy triggers have been tweaked and they now act more hostile towards the player
  • Moved fountain achievement trigger from before the cutscene starts, to after
  • Fixed ability to skip the treehouse scene
  • Floor is lava: fixed bug locking character in place while climbing on table
  • Boar no longer gets stuck if he falls on the platform below
  • Checkpoints are no longer triggered whilst the player is jumping/ falling/ dying/ breakdancing
  • Knight no longer takes damage during specific animations/mini-cutscenes (mainly affects achievements)
  • Knight no longer falls through the lift in his first scene
  • Fixed bug with hand elevator not working
  • Travelling through ventilation is now more simple
  • Added shortcut between Cartographer’s location and entrance to the mines
  • Improved Pain Crystal hitbox and behavior
  • Girl no longer teleports during the bunny chauffeur scene
  • Access to several locations have been tweaked to make travelling smoother

1.0.1[edit]

INMOST 1.0.1 released on September 1, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.

  • General quality of life improvements
  • Arrow puzzle nows work as intended
  • Collectable notes now carry over from save to save
  • Cave monster now considers the player edible
  • Moving objects near the cave monster will no longer cause the player to become stuck in webs
  • Ladders now have reinforced rungs and are easier to climb and dismount
  • Bird monster no longer ignores game pause and respects the players intention to take a break
  • Charcters regained memories and missing dialogs have been restored
  • Caged monster can now be more easily released
  • Enemies can no longer penetrate slime barriers
  • Enemies are now more aggressive towards the player
  • Boar monster is slightly easier to matador
  • Boar monster no longer trembles
  • Slime barriers despawn correctly on Knight levels
  • Main hero no longer stuck perpetually cartwheeling after dying in specific locations
  • Decreased amount of enemies on some locations
  • The game no longer locks cursor in windowed mode
  • Hidden zones are now revealed after entering them
  • Adjusted Knight's attack animations
  • Dodge tutorial implemented for the Knight
  • Achievements now unlock in the correct order
  • Camera behavior tweaked when enemies appear on screen
  • Saves are now sorted correctly
  • Fixed some objects being incompatible with saves made in previous versions of the game
  • Improved controller scheme. E.g. some actions are no longer locked in specific situations

1.0[edit]

INMOST 1.0 was announced to release on PC via Steam, Humble, and GoG on August 21, 2020.

Switch Version[edit]

1.0.1[edit]

INMOST 1.0.1 released on September 9, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.

  • All new shiny Switch Icon!
  • General quality of life improvements
  • Arrow puzzle nows work as intended
  • Collectable notes now carry over from save to save
  • Cave monster now considers the player edible
  • Moving objects near the cave monster will no longer cause the player to become stuck in webs
  • Ladders now have reinforced rungs and are easier to climb and dismount
  • Bird monster no longer ignores game pause and respects the players intention to take a break
  • Characters regained memories and missing dialogs have been restored
  • Caged monster can now be more easily released
  • Enemies can no longer penetrate slime barriers
  • Enemies are now more aggressive towards the player
  • Boar monster is slightly easier to matador
  • Boar monster no longer trembles
  • Slime barriers despawn correctly on Knight levels
  • Main hero no longer stuck perpetually cartwheeling after dying in specific locations
  • Decreased amount of enemies on some locations
  • The game no longer locks cursor in windowed mode
  • Hidden zones are now revealed after entering them
  • Adjusted Knight's attack animations
  • Dodge tutorial implemented for the Knight
  • Achievements now unlock in the correct order
  • Camera behavior tweaked when enemies appear on screen
  • Saves are now sorted correctly
  • Fixed some objects being incompatible with saves made in previous versions of the game
  • Improved controller scheme. E.g. some actions are no longer locked in specific situations

1.0[edit]

INMOST 1.0 was announced to release on Nintendo Switch on August 21, 2020.

Apple Arcade Version[edit]

2.0[edit]

Update 2.0 released on Apple Arcade on August 21, 2020. It added new content, fixes, and cutscenes to content match the PC/Console versions.

  • New locations and puzzles which help to bring out the story
  • New NPCs with additional dialogue, quests and story
  • New enemies
  • New intro sequence and in-game cutscenes
  • New music tracks
  • New sound effects (including for hidden gems)
  • New attacks and behaviours for existing enemies
  • New visual and sound weather effects depending on the state of the world
  • Around hundred of new lines of dialogue
  • Improved design of existing locations
  • Optimized in-game physics and improved overall performance
  • Improved localization
  • Additional animation effects for the knight's attacks
  • Improved gamepad support, especially in UI navigation. Added in-game hints for gamepad buttons
  • Improved touch control scheme
  • Fixed general small bugs and issues

1.09[edit]

Update 1.09 released on Apple Arcade on March 4, 2020. It included minor bug fixes related to collectibles and achievements.

  • Fixed missing collectible items
  • Fixed potential crash on some languages
  • Fixed some bugs related to achievements

1.08[edit]

Update 1.08 released on Apple Arcade on March 4, 2020. It included bug fixes for apple devices.

  • Added an ability to change subtitles language in the settings
  • Volume of dialogs, sounds and music now can be adjusted
  • New touch control scheme with on-screen buttons added. Player can choose between two control schemes
  • Lots of small improvements of locations geometry and level design
  • New saving system based on lanterns
  • Additional story checkpoints implemented
  • Added dynamic save slot to keep player's progress between story checkpoints
  • New dialogs between the girl and the rabbit
  • Balance changes of knight's fighting system
  • Fixed obtaining of a couple of achievements
  • Minor optimization improvements
  • Fixed multiple crashes
  • Additional minor bug fixes

1.01[edit]

Update 1.01 released on Apple Arcade on October 14, 2019. It included critical bug fixes for touch screen controls on some devices.

  • Fixed 'new game' button not responding on some devices via touch control
  • Fixed crashing related to loading saves and transition between scenes. Problems with saves no longer corrupt game progress.
  • Added indicators (lanterns) near save points
  • Added new dialog, mainly for girl and rabbit
  • Simplified some unclear sequences, like the girl crawling in the ventilation pipe
  • Fixed minor bugs and issues based on player feedback

1.0[edit]

INMOST 1.0 released on Apple Arcade on October 11, 2019.

Supported platforms at launch were iPhone, iPad, AppleTV, and Mac.