Difference between revisions of "Version History"

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INMOST 1.0.1 released on September 9, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.
 
INMOST 1.0.1 released on September 9, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.
  
 +
* All new shiny Switch Icon!
 
* General quality of life improvements
 
* General quality of life improvements
 
* Arrow puzzle nows work as intended
 
* Arrow puzzle nows work as intended

Revision as of 15:15, 9 September 2020

INMOST released on Apple Arcade on October 11, 2019.

PC Version

1.0.1

INMOST 1.0.1 released on September 1, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.

  • General quality of life improvements
  • Arrow puzzle nows work as intended
  • Collectable notes now carry over from save to save
  • Cave monster now considers the player edible
  • Moving objects near the cave monster will no longer cause the player to become stuck in webs
  • Ladders now have reinforced rungs and are easier to climb and dismount
  • Bird monster no longer ignores game pause and respects the players intention to take a break
  • Charcters regained memories and missing dialogs have been restored
  • Caged monster can now be more easily released
  • Enemies can no longer penetrate slime barriers
  • Enemies are now more aggressive towards the player
  • Boar monster is slightly easier to matador
  • Boar monster no longer trembles
  • Slime barriers despawn correctly on Knight levels
  • Main hero no longer stuck perpetually cartwheeling after dying in specific locations
  • Decreased amount of enemies on some locations
  • The game no longer locks cursor in windowed mode
  • Hidden zones are now revealed after entering them
  • Adjusted Knight's attack animations
  • Dodge tutorial implemented for the Knight
  • Achievements now unlock in the correct order
  • Camera behavior tweaked when enemies appear on screen
  • Saves are now sorted correctly
  • Fixed some objects being incompatible with saves made in previous versions of the game
  • Improved controller scheme. E.g. some actions are no longer locked in specific situations

1.0

INMOST 1.0 was announced to release on PC via Steam, Humble, and GoG on August 21, 2020.

Switch Version

1.0.1

INMOST 1.0.1 released on September 9, 2020. It contained a number of small fixes and adjustments to address issues reported post-release.

  • All new shiny Switch Icon!
  • General quality of life improvements
  • Arrow puzzle nows work as intended
  • Collectable notes now carry over from save to save
  • Cave monster now considers the player edible
  • Moving objects near the cave monster will no longer cause the player to become stuck in webs
  • Ladders now have reinforced rungs and are easier to climb and dismount
  • Bird monster no longer ignores game pause and respects the players intention to take a break
  • Characters regained memories and missing dialogs have been restored
  • Caged monster can now be more easily released
  • Enemies can no longer penetrate slime barriers
  • Enemies are now more aggressive towards the player
  • Boar monster is slightly easier to matador
  • Boar monster no longer trembles
  • Slime barriers despawn correctly on Knight levels
  • Main hero no longer stuck perpetually cartwheeling after dying in specific locations
  • Decreased amount of enemies on some locations
  • The game no longer locks cursor in windowed mode
  • Hidden zones are now revealed after entering them
  • Adjusted Knight's attack animations
  • Dodge tutorial implemented for the Knight
  • Achievements now unlock in the correct order
  • Camera behavior tweaked when enemies appear on screen
  • Saves are now sorted correctly
  • Fixed some objects being incompatible with saves made in previous versions of the game
  • Improved controller scheme. E.g. some actions are no longer locked in specific situations

1.0

INMOST 1.0 was announced to release on Nintendo Switch on August 21, 2020.

Apple Arcade Version

2.0

Update 2.0 released on Apple Arcade on August 21, 2020. It added new content, fixes, and cutscenes to content match the PC/Console versions.

  • New locations and puzzles which help to bring out the story
  • New NPCs with additional dialogue, quests and story
  • New enemies
  • New intro sequence and in-game cutscenes
  • New music tracks
  • New sound effects (including for hidden gems)
  • New attacks and behaviours for existing enemies
  • New visual and sound weather effects depending on the state of the world
  • Around hundred of new lines of dialogue
  • Improved design of existing locations
  • Optimized in-game physics and improved overall performance
  • Improved localization
  • Additional animation effects for the knight's attacks
  • Improved gamepad support, especially in UI navigation. Added in-game hints for gamepad buttons
  • Improved touch control scheme
  • Fixed general small bugs and issues

1.09

Update 1.09 released on Apple Arcade on March 4, 2020. It included minor bug fixes related to collectibles and achievements.

  • Fixed missing collectible items
  • Fixed potential crash on some languages
  • Fixed some bugs related to achievements

1.08

Update 1.08 released on Apple Arcade on March 4, 2020. It included bug fixes for apple devices.

  • Added an ability to change subtitles language in the settings
  • Volume of dialogs, sounds and music now can be adjusted
  • New touch control scheme with on-screen buttons added. Player can choose between two control schemes
  • Lots of small improvements of locations geometry and level design
  • New saving system based on lanterns
  • Additional story checkpoints implemented
  • Added dynamic save slot to keep player's progress between story checkpoints
  • New dialogs between the girl and the rabbit
  • Balance changes of knight's fighting system
  • Fixed obtaining of a couple of achievements
  • Minor optimization improvements
  • Fixed multiple crashes
  • Additional minor bug fixes

1.01

Update 1.01 released on Apple Arcade on October 14, 2019. It included critical bug fixes for touch screen controls on some devices.

  • Fixed 'new game' button not responding on some devices via touch control
  • Fixed crashing related to loading saves and transition between scenes. Problems with saves no longer corrupt game progress.
  • Added indicators (lanterns) near save points
  • Added new dialog, mainly for girl and rabbit
  • Simplified some unclear sequences, like the girl crawling in the ventilation pipe
  • Fixed minor bugs and issues based on player feedback

1.0

INMOST 1.0 released on Apple Arcade on October 11, 2019.

Supported platforms at launch were iPhone, iPad, AppleTV, and Mac.