Gems

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Revision as of 20:35, 2 November 2020 by The Young Wanderer (talk | contribs) (Locations)
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Gems (also known as Pain Crystals) are the sacred crystals which can be collected by the Hero throughout the game. They're often invisible until passed over, and then will appear as small shimmering sparkles. There are 85 in total. When one is collected, the running total appears for a short time at the top left of the screen.

Speaking to the Storyteller after collecting certain amounts of gems will unlock new dialog.

The Knight appears to automatically collect pain crystals after defeating certain enemies, but these are not counted towards the total.

Locations

Image Number Description
1 At the beginning of the game, there is a house with a scythe inside. At the top of the door, there is a monster. You can collect the gem behind the monster when he jumped off.
2 Before clearing the bush, There are tall grasses that you can clear it. You'll get a hidden gem after clearing it.
3 At the beginning of the game, just after collecting the scythe and clearing the bush, there's a small castle room before the well. Jump up on the ledge, then across into the opposite corner to dislodge a gem.
4 After Jumping on the top of the well, jump to the right side, there is a hidden hatch which has a box inside. you can open the box with Crowbar. you'll need to get Crowbar first.
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Achievements

The following achievements are awarded after collecting gems.

Image Name Description
Fragments of Pain.jpg Fragments of Pain Find a hidden Pain Crystal
Pain Collector.jpg Pain Collector Collect all the Pain Crystals

There is also one achievement in the GOG/Steam version for completing the game without collecting any gems.

Image Name Description
Avoid Pain.jpg Avoid Pain Play without collecting any pain.