Editing Gems
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− | Gems (also known as Pain Crystals) are the sacred crystals | + | Gems (also known as Pain Crystals) are the sacred crystals which can be collected by the Hero throughout the game. They're often invisible until passed over, and then will appear as small shimmering sparkles. There are 85 in total. When one is collected, the running total appears for a short time at the top left of the screen. |
Speaking to the [[Characters#The Storyteller|Storyteller]] after collecting certain amounts of gems will unlock new dialog. | Speaking to the [[Characters#The Storyteller|Storyteller]] after collecting certain amounts of gems will unlock new dialog. | ||
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|[[File:Gem-01.png|200px]] | |[[File:Gem-01.png|200px]] | ||
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− | |At the beginning of the game, there is a house with a | + | |At the beginning of the game, there is a house with a scythe inside. At the top of the door, there is a monster. You can collect the gem behind the monster when he jumped off. |
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− | |Infront of the house, there is a rock which you can break with the | + | |Infront of the house, there is a rock which you can break it with the pickaxe. You'll obtain a hidden gem after breaking it. you need to collect the pickaxe first. |
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|[[File:Gem3.png|200px]] | |[[File:Gem3.png|200px]] | ||
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− | |Before clearing the bush, There are tall grasses that you can clear | + | |Before clearing the bush, There are tall grasses that you can clear it. You'll get a hidden gem after clearing it. |
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|[[File:Gem-04.png|200px]] | |[[File:Gem-04.png|200px]] | ||
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− | |At the beginning of the game, just after collecting the | + | |At the beginning of the game, just after collecting the scythe and clearing the bush, there's a small castle room before the well. Jump up on the ledge, then across into the opposite corner to dislodge a gem. |
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